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Cake day: February 27th, 2024

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  • If you pick a resolution that requires fractional scaling (eg 1080p on your 1440p monitor) it’ll look real dogshit because it’s trying to represent one game pixel with like one and a half real ones along either direction. A resolution that would use integer scaling (ie 720p for your monitor) will just use two pixels in either direction to show one game one (like four pixels all showing the same thing), so it’ll be more pixellated but much less blurry and gross. FSR is the better solution most of the time, but if you did want to go below native again that’d make it a little less gross.




  • The way I was specifically talking about was for the project to be fully open source, but with an optional paid service aimed at businesses that ensures priority attention to bugs and feature requests. I’ve also seen open source projects with paid binaries, most commonly for iOS where it costs the devs money to keep an app on the app store so users can compile it themselves for free or pay for the (still open source) precompiled app. Open source and paid don’t have to be mutually exclusive, although the culture of free like freedom and free like free beer is great and I hope we never lose that.




  • felsiq@lemmy.ziptomemes@lemmy.worldthat rock...
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    10 days ago

    If we set $F_moon/F_me = 1$ so the attraction is equal, her mass and the gravitational constant cancel out so we end up with $$ (M_moon / r^2_moon) / (M_me / r^2_me) = 1 $$ which we can rearrange to $$ r_me = r_moon sqrt(M_me/M_moon) $$ which is 0.011m, or 1.1cm
    (My lemmy client doesn’t show latex markdown but hopefully at least some do so this looks less dogshit)

    Edited to add: this also treats human beings like point masses, which is a less than useful approximation for close distances. The answer isn’t that you’d need to be nearly touching, it’s that your centers of mass would need to be nearly touching, ie your bodies would have to physically overlap









  • felsiq@lemmy.ziptohmmm@lemmy.worldHmmm
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    12 days ago

    Was that pre-QMK? They went open source for their keyboard firmware, so if that’s why they abandoned yours it’s shitty but at least you know it’ll never happen again now the community can support the hardware in the worst case