I was really excited for this game to come out, but reviews and word of mouth killed it for me.
I could give it a try in the future, but open world games always end up disappointing me. I just have no patience for pointless wandering in a huge stretch of land and boring fetch quests.
FF16 is one of the few FF games that isn’t open world. Actually one of the most on-rails linear games I’ve ever played. I almost find it mind-numbingly straightforward.
It’s more open than 13, and while you can move about some largish areas at will, the game’s quests push you to certain locations. You don’t do a lot of self exploration, and there aren’t a ton of icons on the map to clear out.
I could give it a try in the future, but open world games always end up disappointing me.
Don’t know what you heard, but FFXV isn’t open world. Maybe try it for yourself and don’t rely on the word of idiots that obviously have never played the game?
I was really excited for this game to come out, but reviews and word of mouth killed it for me.
I could give it a try in the future, but open world games always end up disappointing me. I just have no patience for pointless wandering in a huge stretch of land and boring fetch quests.
FF16 is one of the few FF games that isn’t open world. Actually one of the most on-rails linear games I’ve ever played. I almost find it mind-numbingly straightforward.
VS something like FF13 though? That game didn’t even need dungeon maps.
It’s more open than 13, and while you can move about some largish areas at will, the game’s quests push you to certain locations. You don’t do a lot of self exploration, and there aren’t a ton of icons on the map to clear out.
It’s a story first game.
Sounds boring.
Different strokes for different folks.
FF15 was big and open (for a while), but to me that was super boring.
Don’t know what you heard, but FFXV isn’t open world. Maybe try it for yourself and don’t rely on the word of idiots that obviously have never played the game?