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Joined 2 years ago
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Cake day: August 4th, 2023

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  • If I’m being honest, before Hades, I wasn’t sure how much of a future Supergiant had in game dev. They clearly have talent for making beautiful looking worlds with great soundtracks and writing, but their gameplay was not exceptional for the genres they dabbled in. They didn’t try to iterate either, flitting from genre to genre.

    Hades was the result of them taking what they learned from Bastion and Pyre and applying it to a trend. They really nailed the gameplay this time. I think Hades 2 is even better, and I suspect it will be again be a GOTY contender when it comes out.

    That said, I think they could very well end up branching out again from roguelites after this.






  • Skyward Sword was a weird one for me. The motion controls drove me nuts almost all the time, except when they didn’t and I was having a blast. Unfortunately, that wasn’t super often, and when I finally did get into a groove, it was the very end of the game. The final boss felt really good. But then it was over.

    The third dungeon is also one of my favorites in the series and the story has one of my favorite Zeldas (the character) in the series, too. At the same time, there were also large stretches I hated. So many ups and downs for me.