

At least it’s nice to see them sticking with George Carlin’s nomenclature.
Here’s a phrase that apparently the airlines simply made up: near miss. They say that if 2 planes almost collide, it’s a near miss. Bullshit, my friend. It’s a near hit! A collision is a near miss. [WHAM! CRUNCH!] “Look, they nearly missed!” “Yes, but not quite.”
Thanks for this. Played it a lot as a kid but always felt like I was missing something with how excruciatingly terrible the missions seemed to be. I kinda chalked it up to being shovelware, yet the game definitely had some solid ideas that were never competently executed. They put in the effort to implement the command prompt-mimicking text interface “boss mode”, yet any modicum of interactiveness in missions was apparently too much to ask for.