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Joined 2 years ago
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Cake day: August 3rd, 2023

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  • Eh, this particular screen is kind if misleading. You say you dont see a “skip” or “do not remind again” button, well that’s because those buttons are on the next screen(s) for each individual feature. I’ve gotten this screen a couple times, just click through and you can skip/opt out of all the features. It’s kind of silly, but I think the point is that they want you to look at each new feature individually.




  • I feel personally attacked… I have done this with too many games on my deck, with Cyberpunk I spent 3 hours testing all kinds of different settings configurations (and then running the benchmark between every change…), trying to decide if I wanted to stick with native res and lower all the settings or upres with fsr and bump the effects up… then I got in game and realized I didnt have mods and didnt want to deal with them at that point and uninstalled the game.




  • CheezyWeezle@lemmy.worldtoProgrammer Humor@lemmy.mlwhat?
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    2 years ago

    They do share a significant commonality, though; they are both interpreted languages, rather than compiled. Sure, you can compile them, but they are meant to be run interpreted so you can quickly and easily tweak and change things and not have to wait for compilation to see the results. In that regard they are very comparable.