It is available on Java too by just logging in and hitting play
It is available on Java too by just logging in and hitting play
I originally had it on, I think, a medium or normal difficulty. It was a while ago.
Like I said, though, it wasn’t that it was easy. I liked the modular difficulty system a lot! The game just felt like a checklist. Pokémon gives you a mechanic (like the HMs of old or modern rideable Pokémon, or the bikes), and you really could play with them for quite some time exploring and experimenting. The only parts of Coromon I felt had that was the item finding app thing and the raft thing. The rest were just “get it, move on, never use it again.”
I will give it that if your only goal is to have a battle with your friends game, Coromon is amazing! But if you want to enjoy the world, maybe not.
Still worth trying for anyone who likes Pokémon for the mechanics.
Coromon is a great attempt with great mechanics and alright visuals, but man, did the pacing just kill it for me. I felt like the entire game was the tutorial, not because it was easy or anything, but because it was the slightly boring do-everything-once-to-learn-it slog that a very well done tutorial is. When I beat the game, I was excited to start playing before I realized it was, actually, seriously, the end.
“It’s not your fault, but it is your problem.”
I honestly love and repeat this line way too much
Just because you weren’t the cause doesn’t mean it isn’t something you need to worry about/fix. I learned this one from my high school English teacher when a student was late and tried to get out of it by blaming traffic lol. The traffic was not their fault, but it ended up being their problem.
Very odd because I got it on Java first before I got it on Bedrock. All I had to do was open the Minecraft launcher, log into Java, then clicked single player. I then closed out of Minecraft and when I reopened the launcher and checked my skins I had the cape.