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Joined 2 years ago
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Cake day: August 5th, 2023

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  • It blows my mind that Bethesda have owned id Software for over a decade and haven’t at any point got them to make a version of id Tech engine for their games.

    There’s literally no reason the graphics wizards at id couldn’t make a Bethesda branch of the engine that uses similar or identical workflows to Creation but also employs all the best practices for a modern open world engine.

    Like, modders have made their own Open Morrowind engine from scratch, in their spare fucking time. It runs all the same files and all the same mods work, without any of the drawbacks of the Gamebryo engine. It would be trivial for id’s engineers, with their experience and resources, to make something better. For some reason Bethesda just… keep bolting new shit to the creaking husk of their old engine.









  • The line doesn’t need to move quicker, and Ukraine moving slowly and shoring up every meter they take is going to work out better long term. They aren’t on a march to invade their lost territory, they are on a march to the Azov sea to cut Russia’s only remaining land access to Crimea.

    They are building a wall of men and weapons and once that reaches Azov they only have to defend it - and Ukraine are very good at defence.

    Then the only way Russia has to get anything to Crimea is the Kerch bridge which is almost inevitably going to be destroyed.