

There are too many technical hurdles to making backwards compatibility work, and personally I’m glad they ripped off that band-aid this gen and gave us real VR controllers.
And if you think there’s a lack of games, you just haven’t been paying attention.
That’s kind of the story with VR everywhere though: there’s a tiny handful of AAA titles and a ton of indies. You have to dig a little more for the gems. PSVR1 was the same. I do have to disagree than any multiplat game would be better on Quest: it’s massively underpowered. This video shows how drastic the difference can be.
It is a shame that we’re not going to get any more Bethesda games ported to VR (there’s a rumor that the “exclusivity” Sony was negotiating for Starfield was really a VR port), but PSVR2 does have some decent games still in development. Remember, it has only been 5 months since it launched. Eurogamer occasionally publishes a video with clips of upcoming games. Their latest one has 111 games in it, and while some of it is shovelware or just not things I’m interested in playing, I’m personally looking forward to around a dozen of those.