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Joined 2 years ago
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Cake day: June 23rd, 2023

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  • Hazzard@lemm.eetoCanada@lemmy.caLove to see it
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    7 hours ago

    This is my main thought. Once the immediate threat of Trump is past, the country will return to the global standard of “elect whoever wasn’t running things when everything got worse”. I hope the liberals see that writing on the wall and put electoral reform in place so that the smaller parties stand a chance and aren’t all killed by the usual “strategic voting” nonsense.

    I really think it’s Canada’s best shot at not electing a Conservative majority when the party seems to be at peak crazy. I’d really rather not count on them returning to the center over the next 4 years when global politics is more divided than I’ve ever seen.


  • I can provide an earnest argument, if you like. I put 400+ hours into DotA in college, and enjoy games like Valheim, Lethal Company, and Monster Hunter with friends regularly, but pretty adamantly avoid competitive anonymous multiplayer these days.

    1. I dislike the increased commitment of multiplayer games. When playing with a group, I have to worry about “letting down” the group, and must play fully sweaty at all times. Learning is also much more stressful and frustrating due to the social element. Even if the group isn’t toxic, I’m more aware of my failures and their consequences.
    2. There are engaging and difficult PvE games that challenge me, with good AI. Souls, Sekiro, DOOM Eternal, and Hollow Knight are all excellent examples with lots of unique and interesting challenges. I also enjoy stuff like speedrunning, which can take easy but fun games like Mario Odyssey and raise the skill ceiling infinitely.
    3. Matchmaking eliminates the feeling of progression. I love the satisfaction of improving. I.E. Beating Sekiro and starting NG+ only to crush the opening areas that took hours because your skills have improved so much, travelling through an earlier area in Dark Souls and marvelling at how easy it feels now, or setting a huge new PB in a speedrun. Matchmaking with strangers eliminates these moments, because your MMR increases with your skill, trapping you at a 50-ish% win rate permanently, unless you smurf, which is short lived and kinda scummy. You may improve and hit a win streak, but will quickly be slapped back as your MMR increases. And I don’t find seeing that number climb up to be nearly as satisfying as real moments that prove your skill.
    4. I enjoy some atmosphere and narrative. It’s tough to deliver a cool world via character trailers exclusively, and most multiplayer games never get an “Arcane”. A single player experience will always have some of that, and it can be awesome.
    5. Pacing and variety. A good game experience is paced out with moments of calm, maybe some puzzle solving or narrative, and moments of intensity and tough fights. That stuff is good when done well. Something like DOOM Eternal gets my heart pounding like nothing else in arenas on higher difficulties, but knows to let you breathe in between, so I can enjoy that heart pounding pace for more than 30m at a time. Online games will try with something like spreading players out in a Battle Royale, but it’s not the same.
    6. Also, I just like pausing, lol. If my wife needs something, it’s nice to be able to just put the game down, I don’t like being chained to my desk for 20-40 minutes depending on how the game goes because I’ll lose rank and disappoint the team.

    Also, I say anonymous because a lot of these problems disappear if you play exclusively with friends. I love the Smash series, for example. You have an objective skill benchmark in the friend you’re playing with, as well as someone who’s understanding when you have to go or do something. That’s really cool, but also damn hard to schedule and not something I do often for PvP.

    Competitive anonymous multiplayer is great, for those that like it. More than happy to let you enjoy that. But personally these cons outweigh the pros for me, and I’ll continue to be disappointed when something I’m excited for turns out to be competitive anonymous PvP.





  • Having used tailwind a little bit, I have nothing but praise for it. Effortless copy/pasting of components with confidence, really nice look by default, easy tweaking, absolutely no management or planning required to organize your CSS, and it’s all right there, directly on your html, never anywhere you have to hunt for it. Feels very freeing to just… not think about CSS at all.

    And the “clutter” really is fine, modern IDEs with good syntax highlighting, plus a tailwind extension to help complete the class names and clean up accidental duplicates or conflicting properties, and you’re good.


  • Hazzard@lemm.eetoFormula 1@lemmy.mlwhat a fun zandfort
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    2 years ago

    Man, as someone new to F1, I don’t get the hate either. I hear people talk about legends like Schumacher all the time, and I think to myself, man, I wish I could’ve seen him in his prime, I wish I could’ve experienced that. And Max is absolutely a legend of that calibre. These records don’t lie, we’ll be debating if Max is the GOAT twenty years from now, and it really pleases me that I’ll get to say that I saw those records set and this legend at his peak.

    Watching a race go crazy, and wondering if maybe Max will put it in the wall, like with that scare at Eau Rouge in spa, or seeing a questionable tire decision that drops him down the order, or having to start in the rain with 5 laps left, all the while wondering if he’ll manage to hold up his once in a lifetime bid for a world record?

    It may not be as exciting as the crazy battles happening behind him, but it’s crazy to me how many people want to call it boring. Or hell, how many call the whole season boring, despite the rest of the grid seeing these insane swings in position.



  • Agreed, I thought mentioning those statistics was a tasteful way of addressing that conversation as best as possible in a YouTube video, and those “people will be fired” comments felt like a clear commitment to rooting out and going as far as firing anyone creating that kind of environment.

    The amount of “Linus didn’t even talk about” in this thread is crazy to me, just feels like bad reading comprehension when he directly addressed most of the conversation (HR, work hours and environment, etc) and even committed to firing people in a video his staff will all be watching.


  • Dang, this just makes me impressed at what you’ve managed on your first outing with React Native. You’ve got impressive design sensibilities to get so much right that you’re still one of the best apps out there.

    Hopeful this rewrite gives you the technical foundation you’ve been looking for, so that this can continue building into the best app it can be!



  • Hazzard@lemm.eetotumblr@lemmy.worldFalcons
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    2 years ago

    I totally thought those “facts” were going to be the made up crap that dads come up with to mess with their kids.

    I.E. My dad once told me that the reason we sweat was because if we didn’t we’d burst into flames when we get hot.

    Way more entertaining than legitimate misinformation and misunderstandings.




  • Frankly, this whole situation boils down to exactly what I expected. LTT has always produced content at an insane velocity, and issues like these are the inevitable results. Miscommunications, errors that need to be tidied up, and compromises such as that water block video not being redone with the proper setup. LTT doesn’t have the ability to reverse course on an emergency like that, they’re already at breakneck pace so that they can’t make a change of that scope without missing deadlines. If it wasn’t this, it would’ve been something else.

    Is that evil? I don’t know. It’s the business strategy they’ve gone with, and much of why they’re in the position they are. An LTT that put out half the videos they do may have never made it to this position. This is a good wake up call as to the costs of that kind of operation, and it’s up to you how you choose to react to this.


  • Hazzard@lemm.eetotumblr@lemmy.worldCasual
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    2 years ago

    When I was a little kid my parents had to sit me down and teach me the “non verbal cues” for when someone wants out of a conversation: no eye contact, weak or no confirmation (“oh yeah?” “And then what?” vs “uh huh”), and flat body language. It was sorely needed information at the time, and to this day I still occasionally run through a checklist if I catch myself getting too fired up about something or other.