

My opinion on the look of the original 3 still changes regularly, and I’ve been driving one since 2018. I’ll need to see the facelift in person to really form an opinion on it, pics just always make it tough for me to judge.
My opinion on the look of the original 3 still changes regularly, and I’ve been driving one since 2018. I’ll need to see the facelift in person to really form an opinion on it, pics just always make it tough for me to judge.
I don’t mind the content of the review, it’s a fine opinion to have. But, what boggles my mind is the “Polygon Recommends” badge. The tone of the review is so dismissive and negative, I would never have guessed the reviewer enjoyed the game. It’s like the writer assumed you read all the site’s positive coverage and didn’t feel the need to mention the game’s best qualities.
The idea you could make 7 espresso drinks in 15 minutes! I could maybe barely do 3 in that time…
Fingers crossed for a party swap UI.
As someone who is notoriously the worst roller at the table, having your well-built character flub a crucial move they’ve carefully planned feels SO very authentic.
Also spells and cantrips that grant advantage or add dice to the attack roll have felt more impactful in the game than they have at the table.
My genx Brother in Law loves to bring up how he had to pay for college working a pressure washing and catering job. So that’s two part-time jobs. 🙄 Of course the idea of student loan forgiveness is outrageous to him.
It should honestly be fine, it’s a pretty standalone entry in the Gundam UC timeline. Though the idea of seeing Hathaway without having watched Gundam 0079, or Char’s Counterattack is interesting.
Hopefully it will make you want to go back and enjoy the other Universal Century shows. They’re all available on Crunchyroll, and Char’s Counterattack is on Netflix.
I was shocked to see they have apparently made over 1,000 Oceans! I haven’t heard a peep about it, but maybe they’ll actually be more than a lot of hype.
Yeah exactly, it’s a UI problem, not a rule problem. The indicator is subtle and the fact that left clicking the ground has your character move means if you miss the hot bar you just start walking away from who you’re fighting.
I’m playing on the medium difficulty, it’s been very manageable so far. My only quibble is I’d love a better warning I’m about to suffer an opportunity attack. I’ve had to reload a couple times due to an accidental click.
That’s a bummer. I like to use the entire buffalo of the long rest, and completed the goblin/druid conflict in 4 days. Part of me is tempted to go back and load an earlier save, but I’ll probably just have to keep this in mind and try to rest more on my next playthrough.