“It sounds weird but we try to keep our innovation as low as possible,” the director explained. “We’ll say ‘it’s this game but with that.’ It takes so much time to innovate. Sometimes you find the hidden holy Grail of game design, but often indie developers sit for five years trying out stuff. We’re a studio of 50 people with bills to pay. So we can’t do that.”

  • Kühlschrank@lemmy.world
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    3 months ago

    Absolutely. I think most of us are excited for incremental evolution.

    And conversely a lack of that is the chief source of my frustration with games. Bethesda is another dev that comes to mind with the loading screen debacle that was Starfield.

    • deadcream@sopuli.xyz
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      3 months ago

      I honestly did not expect Starfield to have actual flyable spaceships and vehicles. That was a pleasant surprise, so Bethesda evidently has not stagnated completely. The problem is Starfield has issues with many other game elements (like loading screens, mediocre worldbuilding, etc). Also the fact that it was simply a game in a different genre than previous Bethesda games didn’t help. People expected a handcrafted open world a la Fallout 4 but got a kind-of-procedurally generated sandbox.