…but I often find myself NEEDING TO CHECK EVERY LAST CRATE, BARREL, ETC.

It feels wrong to leave an area when you know there’s that one you didn’t check–PROBABLY it’s just a rotten carrot, but you never know.

  • ThayWiz Gwar@lemmy.worldM
    link
    fedilink
    arrow-up
    9
    ·
    2 years ago

    You find yourself needing to check every last crate, barrel, etc., but do you find yourself needing to TAKE every last crate, barrel, etc.? Welcome to my new hell. I know I will take every rotten carrot, but why can’t I take the rotting basket I found it in? Why can I only take some vases?

    I have a chest at camp full of just chests.

    • Nepenthe@kbin.social
      link
      fedilink
      arrow-up
      3
      ·
      2 years ago

      I started to do that today. I keep wanting to throw things but having to pick up things on the battlefield to throw is a chore I’m never able to remember to do, so my little slaughter machine teammate is just going to carry around a bunch of vases and stuff on her

    • CaptPretentious@lemmy.world
      link
      fedilink
      arrow-up
      3
      ·
      2 years ago

      But, with all those crates, you can now build your own castle at camp!

      Or, you can be Matt Mercer and use the crates to cheese the system due to elevation

  • Nepenthe@kbin.social
    link
    fedilink
    arrow-up
    4
    ·
    edit-2
    2 years ago

    If it makes it any better at all, I found out at 1am yesterday that I can save before each and every dialogue option. And so many of them are so worth seeing that I can’t stop.

      • Nepenthe@kbin.social
        link
        fedilink
        arrow-up
        1
        ·
        2 years ago

        I’m not even sure I mind that, I would love to see that all over again. The acting and animation in this game are clear through the roof and my roommate has to be sick of hearing me praise it by now. I don’t believe I’ve ever had trouble choosing a favorite before, or really so much to say about their individual behavior.

        Tbf, I tend not to enjoy doing wildly different playthroughs because being (permanently) mean makes me feel bad. So I’m able to get half of it out of my system as it presents itself.

        Not saying I don’t heavily respect your plans. But it has to be awful. If I were religious, I might pray for your strength, lmao

  • emptyother@programming.dev
    link
    fedilink
    arrow-up
    3
    ·
    2 years ago

    I found healing potions in a barrel a few times, just as I sorely needed it. Now I’ve been conditioned to check every barrel. Just in case.

  • The “search area” function is super useful for getting every last box, barrel, bag and rack.

    And quite often, you are rewarded with super special stuff that the game gives no fanfare for, in a random box that wasn’t the dungeon reward chest. Make sure to try and “use” those random “junk” items. Some of them are super powerful, unique tools.

  • Coelacanth@feddit.nu
    link
    fedilink
    arrow-up
    2
    ·
    2 years ago

    At least it’s not as bad as in Divinity, where Lucky Charm meant you wanted to literally open every interactible container in the game for that sweet dopamine hit of a random epic or legendary item.

  • Morgikan@lemm.ee
    link
    fedilink
    arrow-up
    2
    ·
    2 years ago

    I found a really sweet pointy wizard hat in one. Now I open everything I see.